Step 22Select a soft brush of size 15 pixel & color
black and start adding shadows to the edges of unmasked part of
demolition layer. Add cracks to add more realism to demolition. Open the
"grunge1.jpg", place it on building and set its blending mode to
darken. Rename this layer to grunge, duplicate the layer and set its
blending mode to multiply with 10% opacity.
Step 23Now
we have created demolition for building, but I want it to extend it to
top to give it a completed destroyed building. Select the city layer and
remove the top portion of building by clone stamp tool so that our
demolition can be extended to the top portion of building. Create some
vertical and horizontal rectangles to make destroyed pillars of
building, duplicate them and arrange them to the top of building.
Step 24 - Adding destruction to land.Add
destruction to the land by opening the "grunge2.jpg", press Ctrl + T
and transform it to fit on the land. Set its blending mode to darken
color. This will create impressive destruction to the land which will
look like this. Rename the layer to "land destruction".
Step 25Next
we will mask octopus arms at some areas to merge it with scene. Add
layer mask to the octopus arms, hide some parts of the arm that is in
front of buildings to send it behind the building.
Step 26Now
when a building suddenly destroy then obviously it catches fire and
starts burning, hence to add more realism to our scene we will add some
fire. Open "fire.jpg", set its blending mode to scree and transform it
to add fire to the buildings. Due to screen blending mode, the
background is now invisible, but fire has become transparent at the
centre and to correct it just duplicate fire layer and mask all areas
except centre area, set its blending mode to normal.
Step 27 - Adding smoke to the fire.Select brush tool and load "smoke.abr", select the brush, press F5 to access brush options and add these settings;
Step 28Create
heavy smoke to the fire because in day light fire creates a lot of
smoke. Experiment with opacity and size of smoke brush to create perfect
smoke. Add more fire to other buildings by following steps 26 to step
28. Your scene will look like this.
Step 29To
make scene more dramatic I will create a large cloud of smoke just
above the city. For this, select smoke brush, lower its opacity to 50%
and create a smoky dome above the city.
Step 30Now
we will add some color correction to the scene, so create a new layer
and fill it with color #e9cf1d. Change this layer's blending mode to
soft light and opacity to 50%. Keep octopus arms to the front to make it
unaffected by coloration to the city.
Step 31 - Adding destruction to arm.To
add destruction to the arm, detach some part of arm from tip. Hide some
part of arm then import "junk1.jpg" & "junk2.jpg" and transform
this metallic junk to place on the destroyed portion of arm. Add shadows
to the destroyed part of arm.
Step 32 - Creating nuclear explosion.Open
the "explosion.png", transform and re-size it to fit into the scene.
Duplicate explosion and set its blending mode to screen with 100%
opacity. Select smoke brush, pick color from explosion layer and starts
creating mushroom of nuclear explosion. Change the color to #a1a795 and
opacity 50% and continue to creating explosion clouds.
Step 33Similarly
create lower part of nuclear explosion by adding smoke and clouds to
base. Use color #9ea27b and #60654c to create lower part. Experiment
with colors, size and opacity of brush to achieve best results. Add
shadows to the lower part to make the explosion prefect. Select a soft
brush of color white & roundness 60% and create glow of nuclear
explosion.
Step 34Create
a new layer, fill it with color #92b40b, add layer mask and hide the
area in city except sky. Change its blending mode to multiply and
opacity 10%. Next, duplicate this layer, remove the layer mask and
change its blending mode to color burn. Set its opacity to 10%, this
will add nice coloration to the sky.
Step 35 - Adding aircrafts.We
are about to finish this tutorial, add some military hardware like
fighter planes and bombers. Open the "fighter-plane-1.png",
"fighter-plane-2.png" and "fighter-plane-3.png", transform them and
place into the scene to make scene perfect.
Step 36 - Adding attack choppers.This
is the last step of this tutorial. Open the "helicopter1.jpg",
"helicopter2.jpg" & "helicopter3.jpg", isolate these helicopters and
place into the scene. Add a missile launched from helicopter, create
its smoke tail by smoke brush and our tutorial is finished here. That's
all friends! Here is the final preview of scene.
Final Results