Eric Keller - Introducing ZBrush 4
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Genre: eLearning
Introducing
ZBrush 4 helps you jump into this exciting drawing and sculpting
software without fear. Learn ZBrush basics inside and out and get
comfortable sculpting in a digital environment with this relaxed,
friendly, and thorough guide. Master these practica
If you want to take advantage of one of the hottest CG tools available, Introducing ZBrush is the perfect place to start.
Introducing
ZBrush helps you jump into this exciting drawing and sculpting software
without fear. Learn ZBrush 3.1 basics inside and out and get
comfortable sculpting in a digital environment with this relaxed,
friendly, and thorough guide. Master these practical techniques and soon
you'll be creating realistic, cartoon, and organic models with flair.
Introduces
you to ZBrush 3.1, the sculpting software that lets you create digital
art with a fine-art feel, which you can transfer into Maya or other 3D
applications
Covers painting, meshes, organic sculpting, hard surface
sculpting, textures, lighting, rendering, working with other 3D
applications, and scripting
Walks you through a series of fun and
engaging tutorials where you can start creating your own work, including
human, cartoon, and organic models
* Introduces you to the
latest version-ZBrush 4-software that lets you create digital art with a
fine-art feel, which you can transfer into Maya or other 3D
applications
* Covers painting, meshes, organic sculpting, hard
surface sculpting, textures, lighting, rendering, working with other 3D
applications, and scripting
* Walks you through a series of fun and
engaging tutorials where you can start creating your own work, including
human, cartoon, and organic models
Learn to create lush, beautiful digital art with ZBrush and this detailed guide.
1.
Blendshape Facial Targets: Create blendshape facial targets for
characters for animation in Maya using ZBrush - it's fast and easy!
2. Tiling Textures: Use ZBrush to create tiling textures for 3D objects.
3.
Normal and Displacement Maps: Use ZBrush to create normal and
displacement maps - it's superior to Maya's native difference map
generator.
4. Texture Maps: Paint texture maps directly on characters and 3D objects.
5. Illustrations: Craft amazing illustrations with ZBrush's painting tools.
6. Compositing: Render separate passes of an object from ZBrush with different materials applied for compositing in Photoshop.
7. Sculpting: Add ZApplink to ZBrushes' sculpting power with Photoshop and Painter brushes.
8. Material Capture: Design specialized materials based on objects in photographs with ZBrush's Material Capture tool.
9. Modeling: Build digital models for 3D printing and fabrication.
10.
Character Creation: Shape the most amazing characters and creatures
possible using ZBrush's revolutionary digital sculpting tools.